Tag Archives: openFrameworks

[sims 2014] Ribbons


ok, finally released a stable version of this drawing tool for anyone to test it!

download here


[sims 2014] Ribbon drawing prototype

Screen Shot 2014-12-01 at 11.20.36 PMI’m trying to finish this “ribbon drawing” tool. It is now stable, allowing users to add, reset and erase the shapes. I also added some new physics simulations (attraction, wind) and fixed others — springs are stable and oscillation can interact with other simulations.

Finally, I added the option to “playback” the drawing and record everything as a png sequence — so people can use it to make videos.

Github repo here.

[sims 2014] Vector Fields

1. Changing direction based on mouse movement.

2. Reading pixels from camera and changing direction of vector field based on their brightness.


3. 3D vector field with Perlin noise. The skecth is pretty buggy, though. I wasn’t able to add a camera nor particles. Any simple change makes it crash.

Github repo here.

[printmaking] Pomodoro

Since January, I’ve been tracking my extra-class activity at Parsons and also the time I spend on freelance projects. I don’t use any software, just a spreadsheet:













— where ‘pomodoro’ refers to the Pomodoro technique. Each slash here represents half an hour.

I haven’t done anything useful with data about Parsons so far — the one about freelance projects has helped me plan things better. So I wrote a openFrameworks sketch to visualize it, reading the data from Spring 2014:

pomodoro_1 pomodoro_2 pomodoro_3

The representations are far from being readable — the list at the top is much more useful. But my idea was to print it as an abstraction anyway.
I printed the second version and traced it using a ballpoint pen and a sharpie. I added some textures to get away from the original visualization a bit more.

IMG_3153 IMG_3154 IMG_3160_2 IMG_3160 IMG_3161 IMG_3162

I like the rice paper texture better (blue print), but the Speckletone paper definitely works best for lithography.

[sims 2014] Ribbon drawing prototype (midterm)

Screen Shot 2014-10-06 at 11.18.33 PM

Screen Shot 2014-10-06 at 11.20.42 PM

I’m trying to make this drawing tool that generates ribbons. The final goal is to allow people to draw some interesting things — I can only think of calligraphic shapes, but anyway. And, hopefully, they can apply some physics effects and export everything as a video.
This tool has ONE user in mind: Laura. She needs it to make some letterings.

Everything on the class github.