[Thesis 1] Been there, done that.

Some precedents from the previous MFA DT thesis shows that I find related to my domain:

Data Rush

1. Data Rush
Apon Palanuwech, 2014

1.1. Description
Critical piece about the use of data by tech companies. Users are asked to navigate through Facebook and/or Google pages using their phones. This interaction triggers the gears of the interactive installation. A digital display shows the amount of user data being collected by the companies. After a certain number of bytes, a candy is released from the piece to the user.

1.2. Connection
I like how Apon’s project utilizes means other than charts to tell a data-related story. The analogy with the Gold Rush is historically consistent and effective in terms of delivering his message.
Also, user interaction and system feedback work together to craft an interesting narrative.

Qualified Life

2. Qualified Life
Fei Liu, 2014

2.1. Description
Another data-related critical piece. Fei Liu satirizes the ‘quantified self’ trend with a corporate machine aimed to increase employees productivity. Users have to perform a series of physical activities dictated by the machine in an ironically authoritative manner.

2.1. Connection
‘Qualified Life’ succeeds in provoking reflection on the self-tracking trend. The machine’s lines are subtle in revealing its critical tone. In addition to the demanding physical interaction, they make the installation also entertaining.
Like in ‘Data Rush,’ metaphor and interaction create a well-crafted narrative.

Skylines 03

3. Skylines
Patricio González Vivo, 2014

3.1. Description
Series of projects exploring how the tools we use shape our vision of the world. Skylines 03 is a set of postcards that show skeleton-like image of NYC. The images were constructed using the depth information from the Google Maps Street View.

3.2. Connection
‘Hacking’ the Google data is not only an ingenious trick, but also a very consistent statement on Patricio’s point on how our current tools impose a single view on the world. It also creates an interesting connection between representational art pre-20th century and new technologies.

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