Interactive animation – 2nd Prototype

Precedents
Christopher Niemann’s app “Petty Zoo” is pretty close to the interactions and animations I’m planning. In each scene the user interaction triggers different animations:

500w3
Picture by Christopher Niemann

As for the drawing style, it will look more like this John Porcellino gif: John_stroll


Main Interaction

This is my 2nd prototype for the Code for Art finals. I’ve changed the idea a little bit. The user will no longer play with all the 3 inputs (sound, light and camera) in the same scene. Instead, I’ll have 7 different planets from the Little Prince book. In each one, the user will play with a single input, as in the table below:
Screen Shot 2013-12-03 at 6.04.52 PM

The first scene/planet will respond to all 3 inputs because it will also work as an introductory tutorial.

Navigation
I decided to keep the navigation as a separate input, using keyboard. I think that it needs to be something more stable and less exploratory — and also clearly separate from the animation interactions.

Scenes
These are my sketches for the scenes so far. The next step is to integrate them with the coding from the previous prototype.
Screen Shot 2013-12-03 at 6.03.39 PM Screen Shot 2013-12-03 at 6.04.09 PM Screen Shot 2013-12-03 at 6.03.55 PM Screen Shot 2013-12-03 at 6.03.52 PM Screen Shot 2013-12-03 at 6.03.50 PM Screen Shot 2013-12-03 at 6.03.48 PM Screen Shot 2013-12-03 at 6.03.45 PM Screen Shot 2013-12-03 at 6.03.43 PM

Original post: http://codeforart.cc/fall-2013/interactive-animation-2nd-prototype/

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