Inside of a palace in Fedora, there are several miniatures of the city. Each one is a city design that wasn’t built. Before it was ended, the city had changed already.
I thought that the best way to represent Fedora was with prototypes. Like the city, they would always be the planned and unfinished version for a bigger project.
I started working once again on the book structure. I imagined an app version of Invisible Cities and drew some quick sketches of its table of contents:
I picked 3 of them to build paper prototypes.
I build 3 screens for each prototype. They would show basically the same features, visualized in different ways: the complete list of chapters; the chapters filtered by number; the chapter filtered by theme.
I made them using my notebook pages to simulate an iPad-like size, though they are slightly smaller. I also tried to color code the chapters.
With the prototypes finished, I tested them with my wife. We shot a video of the section.
None of my prototypes worked. They are all an epic fail. If I had to change any of them, I wouldn’t even know where to start. My assumptions about the navigation were clearly wrong, and I have the impression that I made something simple complicated.
However, this last project was about prototyping — and failing. Considering that, I wouldn’t change anything.